{"id":44,"date":"2025-12-23T11:42:45","date_gmt":"2025-12-23T11:42:45","guid":{"rendered":"https:\/\/wickedplay.com\/?page_id=44"},"modified":"2026-01-14T20:12:28","modified_gmt":"2026-01-14T20:12:28","slug":"customization","status":"publish","type":"page","link":"https:\/\/wickedplay.com\/tr\/customization\/","title":{"rendered":"\u00d6zelle\u015ftirme"},"content":{"rendered":"<!-- hero-bar --><section class=\"legacy-hero\" aria-labelledby=\"hero-bar-title\">\n    <figure class=\"legacy-hero__bg\" aria-hidden=\"true\">\n        <picture>\n            <source media=\"(max-width: 768px)\" srcset=\"https:\/\/wickedplay.com\/wp-content\/themes\/wicked-play\/assets\/img\/terms-and-conditions\/hero\/bg-768.webp\" type=\"image\/webp\">\n            <source media=\"(max-width: 1280px)\" srcset=\"https:\/\/wickedplay.com\/wp-content\/themes\/wicked-play\/assets\/img\/terms-and-conditions\/hero\/bg-1280.webp\" type=\"image\/webp\">\n            <img alt=\"hero-bar-bg\" width=\"2246\" height=\"919\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wickedplay.com\/wp-content\/themes\/wicked-play\/assets\/img\/terms-and-conditions\/hero\/bg.webp\">\n        <\/picture>\n    <\/figure>\n    <div class=\"legacy-hero__container container\">\n        <div class=\"legacy-hero__wrap\">\n                            <h1 class=\"legacy-hero__title\" id=\"hero-bar-title\">\u00d6zelle\u015ftirme<\/h1>\n                    <\/div>\n    <\/div>\n<\/section>\n\n<!-- content --><section class=\"section-legacy-text\" aria-labelledby=\"content-title\">\n    <div class=\"section-legacy-text__container container container--fluid\">\n        <div class=\"section-legacy-text__wrap\">\n            <article class=\"legacy-card\">\n                <div class=\"legacy-card__inner\" data-show-more=\"\">\n                    <div class=\"legacy-card__body\">\n                        <div class=\"legacy-card__desc-text desc-text desc-text--xl\">\n                            <p>Platformumuz, operat\u00f6rlerin oyunlar\u0131 ve aray\u00fczleri kod de\u011fi\u015fiklikleri veya teknik m\u00fcdahale gerektirmeden marka kimliklerine tamamen uyarlamalar\u0131na olanak tan\u0131yan esnek bir Markalama ve \u00d6zelle\u015ftirme sistemi sunmaktad\u0131r.<\/p>\n<p>T\u00fcm \u00f6zelle\u015ftirme se\u00e7enekleri do\u011frudan CMS paneli \u00fczerinden y\u00f6netilir ve bu sayede se\u00e7ilen oyunlarda veya t\u00fcm oyun k\u00fct\u00fcphanelerinde an\u0131nda g\u00fcncellemeler yap\u0131labilir.<\/p>\n<h3 style=\"text-align: center;\">Marka Kimli\u011fi Kontrolleri<\/h3>\n<p style=\"text-align: center;\"><strong>Logo Y\u00f6netimi<\/strong><\/p>\n<p>Operat\u00f6rler, se\u00e7ilen t\u00fcm oyunlara ve desteklenen kullan\u0131c\u0131 aray\u00fcz\u00fc alanlar\u0131na otomatik olarak uygulanan \u00f6zel bir kumarhane logosu y\u00fckleyebilirler.<\/p>\n<p>Logolar her zaman g\u00fcncellenebilir veya kald\u0131r\u0131labilir ve de\u011fi\u015fiklikler an\u0131nda yans\u0131t\u0131l\u0131r.<\/p>\n<h3 style=\"text-align: center;\">Renk Temalar\u0131<\/h3>\n<p>Oyun ortamlar\u0131 i\u00e7in \u00f6zel olarak tasarlanm\u0131\u015f, \u00f6nceden tan\u0131mlanm\u0131\u015f renk temalar\u0131ndan olu\u015fan bir se\u00e7ki aras\u0131ndan se\u00e7im yap\u0131n.<\/p>\n<p><strong>Temalar etkiler<\/strong><strong>:<\/strong> d\u00fc\u011fmeler, arka planlar, vurgular ve etkile\u015fimli durumlar<\/p>\n<p>Se\u00e7ilen temalardan biri, t\u00fcm se\u00e7ilen oyunlarda tutarl\u0131 bir \u015fekilde uygulan\u0131r.<\/p>\n<p><strong>Optimize edilmi\u015f hali<\/strong><strong>:<\/strong> g\u00f6r\u00fcn\u00fcrl\u00fck, kontrast ve mobil kullan\u0131labilirlik<\/p>\n<p>Bu, masa\u00fcst\u00fc, tablet ve mobil cihazlarda tutarl\u0131 bir marka deneyimi sa\u011flar.<\/p>\n<h3 style=\"text-align: center;\">Yaz\u0131 Tipi Se\u00e7imi<\/h3>\n<p>CMS, operat\u00f6rlerin genel bir yaz\u0131 tipi (\u00f6rne\u011fin Inter) se\u00e7mesine olanak tan\u0131r.<\/p>\n<p><strong>Yaz\u0131 tipleri \u015furaya uygulan\u0131r:<\/strong><strong>:<\/strong> Kullan\u0131c\u0131 aray\u00fcz\u00fc etiketleri, oyun metni, a\u00e7\u0131l\u0131r pencereler ve bilgilendirme panelleri<\/p>\n<p>T\u00fcm oyunlarda tutarl\u0131 tipografi sa\u011flar.<\/p>\n<p>Okunabilirlik ve performans a\u00e7\u0131s\u0131ndan optimize edilmi\u015ftir.<\/p>\n<h3 style=\"text-align: center;\">Oyun Mekani\u011fi Yap\u0131land\u0131rmas\u0131<\/h3>\n<p style=\"text-align: center;\"><strong>Genel veya Oyun Ba\u015f\u0131na Kontrol<\/strong><\/p>\n<p>Operat\u00f6rler oyun mekaniklerinin uygulan\u0131p uygulanmayaca\u011f\u0131na karar verebilirler:<\/p>\n<ul>\n<li>K\u00fcresel olarak (t\u00fcm oyunlar i\u00e7in) veya<\/li>\n<li>Her bir oyun i\u00e7in ayr\u0131 ayr\u0131 (se\u00e7ilen oyun ba\u015f\u0131na)<\/li>\n<\/ul>\n<p>Bu, farkl\u0131 oyunlardaki oyun davran\u0131\u015flar\u0131 \u00fczerinde hassas kontrol sa\u011flar.<\/p>\n<h3 style=\"text-align: center;\">Rastgelelik ve Adalet<\/h3>\n<p>Her oyun \u015fu \u015fekilde yap\u0131land\u0131r\u0131labilir:<\/p>\n<ul>\n<li>Kan\u0131tlanabilir Adil mekanikler veya<\/li>\n<li>RNG (Rastgele Say\u0131 \u00dcretici)<\/li>\n<\/ul>\n<p>Bu se\u00e7im, sonu\u00e7lar\u0131n nas\u0131l olu\u015fturuldu\u011funu ve do\u011fruland\u0131\u011f\u0131n\u0131 tan\u0131mlayarak \u015feffafl\u0131\u011f\u0131 ve platform standartlar\u0131na uyumu sa\u011flar.<\/p>\n<h3 style=\"text-align: center;\">RTP (Oyuncuya Geri D\u00f6n\u00fc\u015f Oran\u0131)<\/h3>\n<p>Operat\u00f6rler, RTP de\u011ferini do\u011frudan CMS \u00fczerinden tan\u0131mlayabilirler:<\/p>\n<ul>\n<li>Varsay\u0131lan RTP 99%&#039;dir (oyun ba\u015f\u0131na aksi belirtilmedik\u00e7e).<\/li>\n<li>RTP, oyun baz\u0131nda de\u011fi\u015ftirilebilir veya genel olarak uygulanabilir.<\/li>\n<\/ul>\n<p>\u0130ste\u011fe ba\u011fl\u0131 &quot;RTP&#039;yi G\u00f6r\u00fcnt\u00fcle&quot; se\u00e7ene\u011fi, RTP&#039;nin oyuncular taraf\u0131ndan g\u00f6r\u00fcl\u00fcp g\u00f6r\u00fclmeyece\u011fini kontrol eder.<\/p>\n<p>Bu ayr\u0131m, matematiksel yap\u0131land\u0131rma ile oyuncuya y\u00f6nelik bilgilendirme aras\u0131nda esneklik sa\u011flar.<\/p>\n<h3 style=\"text-align: center;\">Volatilite Ayarlar\u0131<\/h3>\n<p>Oyunun oynakl\u0131\u011f\u0131, risk profilini ve \u00f6deme da\u011f\u0131l\u0131m\u0131n\u0131 belirler.<\/p>\n<p>Mevcut seviyeler:<\/p>\n<ul>\n<li>D\u00fc\u015f\u00fck<\/li>\n<li>Orta<\/li>\n<li>Y\u00fcksek<\/li>\n<\/ul>\n<p>Volatilite, RTP ile birlikte yap\u0131land\u0131r\u0131larak operat\u00f6rlerin dengeleme yapmas\u0131na olanak tan\u0131r:<\/p>\n<ul>\n<li>Kazanma s\u0131kl\u0131\u011f\u0131<\/li>\n<li>\u00d6deme miktar\u0131<\/li>\n<li>Genel oyun dinamikleri<\/li>\n<\/ul>\n<p>Volatilite, RTP&#039;nin kendisini de\u011fil, kazan\u00e7lar\u0131n nas\u0131l da\u011f\u0131t\u0131ld\u0131\u011f\u0131n\u0131 etkiler.<\/p>\n                            \t                            <div class=\"legacy-card__desc-text desc-text desc-text--xl\" data-show-more-extra=\"\">\n\t                                <h3 style=\"text-align: center;\">Kaydet ve An\u0131nda Ba\u015fvur<\/h3>\n<p>T\u00fcm \u00f6zelle\u015ftirme de\u011fi\u015fiklikleri kaydedildikten sonra an\u0131nda uygulan\u0131r:<\/p>\n<ul>\n<li>Yeniden g\u00f6revlendirme yok<\/li>\n<li>Teknik ba\u011f\u0131ml\u0131l\u0131k yok.<\/li>\n<li>Hizmet kesintisi yok<\/li>\n<\/ul>\n<p>Bo\u015f alanlar otomatik olarak sistem varsay\u0131lan de\u011ferlerine geri d\u00f6ner, b\u00f6ylece istikrar ve tutarl\u0131l\u0131k sa\u011flan\u0131r.<\/p>\n<h3 style=\"text-align: center;\">\u00d6l\u00e7eklenebilirlik i\u00e7in tasarlanm\u0131\u015ft\u0131r.<\/h3>\n<p>\u00d6zelle\u015ftirme sistemi \u015fu ama\u00e7larla geli\u015ftirilmi\u015ftir:<\/p>\n<ul>\n<li>Beyaz etiketli kumarhane i\u015fletmeleri<\/li>\n<li>\u00c7ok markal\u0131 da\u011f\u0131t\u0131mlar<\/li>\n<li>H\u0131zl\u0131 A\/B yap\u0131land\u0131rma testi<\/li>\n<li>Mobil \u00f6ncelikli deneyimler<\/li>\n<\/ul>\n<p>Yeni bir marka piyasaya s\u00fcrerken veya mevcut bir markay\u0131 g\u00fcncellerken, operat\u00f6rler tek bir aray\u00fczden marka ve oyun yap\u0131land\u0131rmas\u0131 \u00fczerinde tam kontrol sahibi olurlar.<\/p>\n\t                            <\/div>\n\t                                                <\/div>\n                    <\/div>\n                    \t                    <div class=\"legacy-card__footer\">\n\t                        <div class=\"legacy-card__btn-box\">\n\t                            <a href=\"#\" class=\"btn btn--white-gradient\" data-size=\"lg\" data-show-more-btn=\"\">\n\t                                <span class=\"btn__text\">View more<\/span>\n\t                            <\/a>\n\t                        <\/div>\n\t                    <\/div>\n\t                                <\/div>\n            <\/article>\n        <\/div>\n    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